﻿using System.Collections.Generic;
using Core.Models.Enums;

namespace ServiceInterface.InputModels
{
    public class NewGameInputModel
    {
        public List<int> Player1Heuristics { get; set; }
        public List<int> Player2Heuristics { get; set; }
        public int Player1Difficulty { get; set; }
        public int Player2Difficulty { get; set; }
        public ChessPieceColor Player1Color { get; set; }
        public ChessPieceColor Player2Color { get; set; }
    }
}